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Character and object rigging

A clean rig so your model can be posed, animated or used in a game.

What you get

What is included.

Rigging gives a model a skeleton and controls so it can be posed and animated. A clean rig saves an animator a lot of time.

This service is coming soon. We have no public sample yet.

  • A rig built for your character or object
  • Controls that are simple for an animator to use
  • Weights painted so the model bends cleanly
  • A file that works in Blender or your game engine

What we did before

No public sample yet.

There is no public sample for this service yet, and we do not want to invent one. We will add one once we have made it.

How it works

Four steps, in plain terms.

  1. 01

    You send the model

    And tell us how it needs to move.

  2. 02

    We plan the rig

    Which parts move, and how far.

  3. 03

    We build and test it

    Posing the model to find where it bends badly.

  4. 04

    We hand over the files

    In the format you need.

FAQ

Common questions.

Is this available now?

This page is marked coming soon. We will open it as its own service once we have a public sample to show.

Is there a public sample?

Not yet. We will not show one until we have made it.

Ready to start?

Write to us first. Tell us what you need and we will say what is realistic.

Or message us directly at support@srwebstudio.com